Wednesday, January 11, 2012

I'm SINGING in the Rain~!

I have decided that I very much like making rain and play with the particle projectors. These are very fun!

Is just a playblast okay or do you want us to actually render out the video?

~Dremagon

Monday, December 5, 2011

Figure ANimation...Yay?

This is by no means perfect and I'm pretty sure I went about doing this the both long and wrong way, but *shrug* I just guess that I might as well post it before I try to animate it again.

Please, Ignore the long dark space when the video ends, I didn't realize that was going to be there when I rendered it.

...Okay there always seems to be an error whenever I try to upload, so I'm just going to drop this one in the Animation II folder.


~Dremagon

Tuesday, November 22, 2011

Skin Paint Weights

Thanksgiving~ is coming right on up!

By the way, are these the right pictures you wanted?



Um, Yay? Is this the stuff you wanted?

Well, I hope so !

And Have a Happy Thanksgiving!

~Dremagon

Tuesday, November 15, 2011

Skinning! YAY!

Well, yay! I might be running a little bit behind on this but I've already got the skinning pictures up so...Yay!



Yeah, so this is basically 'Jackie' attempting to run across a long narrow board (or at least that what I decided it kind of looked like).
Well, I hope this is good enough for now. The lessons shall continue tomorrow!

~^.^-
     Love
~Dremagon

Monday, November 14, 2011

Bones Character

Sorry, I guess that I'm putting this up kind of late aren't I? ^.^`
Front View

Side Slant View

Side View

Aaaaaand - Part II as well!~:
Bones Positions:
From Front

From Left Front

From Other Other Front
Well, here they are in the so far.

~Dremagon

Thursday, November 3, 2011

Ball Special - Hop-Skip!

Yay! It's done!
Once again, I hope it works....is the video visible?

Well, tell me whether or not it's their and I 'll see if I can fix it then!

Thanks~!
Love,
~Dremagon

Tuesday, November 1, 2011

Here's the walking Ball...if it works

I don't know if this video will work. So far it's only played correctly when I used in it RealPlayer, so good luck!
...It might have worked?
Well, tell me if it didn't!
^.^;

~Dremagon